Celia Pearce discusses Ludica’s work on gender and games on KPFK
Jacki Morie and Celia Pearce of Ludica will be interviewed on KPFK’s Digital Village The live broadcast will take place on Los Angeles 80.7 at 10:30am Pacific on Saturday, December 29, or can be listened to via streaming/podcast via the link above or at the Digital Village Home Page.
Sara Raasch
EGL Lab Manager
Digital Media MS
sraasch [at] gatech.edu
After recieving a Bachelors in Digital Media at the University of Central Florida, Sara worked for the United States Military and Fortune 500 companies to create training games and simulations and she also created serious games for the Kauffman Foundation. Currently she works as the lab manager for the Experimental Games Lab. Her research interest focus on game design, gameplay, serious games and alternate reality gaming. She is currently working on gameplay design for the Mermaids MMO.
Jason Freeman
Assistant Professor, Department of Music
Summary:
* game-like interfaces for musical composition and performance
* audience participation in live musical performance
* computer vision for multi-target tracking in live musical performance
Game-related Projects:
* Flou (with Georgia Tech’s Networked Music class) http://turbulence.org/Works/flou/
* Flock (with Liubo Borissov and Mark Godfrey) http://www.jasonfreeman.net/flock/
* Glimmer: http://www.jasonfreeman.net/glimmer/
EGL and Winter Demo Day Written Up on Gay Gamer
Toots from GayGamer was on hand to check out Demo Day this year and has a wonderful write up of all the cool stuff he saw. Check out what he has to say here.
Celia Pearce on GameDaily
Dr. Celia Pearce of Georgia Institute of Technology believes the video game industry has yet to really take advantage of the huge opportunity female gamers present. Read the full article here.
AR Facade on Slashdot
Slashdot has an article about AR Facade. Read More Here
Ogechi Nnadi
Ogechi Nnadi
Computer Science Ph.D. student
ogechi.nnadi [at] gatech.edu
I’m working in Michael Nitsche’s DWIG group on testing the effectiveness of interactive camera schemes on player perception of 3D worlds in the game, Charbitat.
I am interested in programming frameworks and development environments that make it easier for programmers to create games.
Anand TM
Graduate Research Assistant, College of Computing
Emergent Game Group @ Experimental Game Lab
Anand.TM [at] gatech.edu
After pursuing his degree in Computer Science & Engineering at the National Institute of Technology, Warangal, and spending a year at Oracle Corporation as a software developer, Anand is pursuing an MS in Computer Science while serving as a Graduate Research Assistant at Georgia Tech. His interests are focused on areas of intelligent computing such as artificial intelligence, machine learning and autonomous robotics. His current work in EGL involves design of behavioral AI algorithms for an aquatic ecosystem of an MMORPG.
Project link:Mermaids
Personal Link: http://www.CoC.GaTech.edu/~anand